What was successful about my preliminary task?
A main success in this task was our creativity. We were given a small brief to follow allowing us to have control over the themes and the situation. The brief was as followed:
"A character opens a door, crosses a room and sits down in a chair opposite another character, with whom she/he then exchanges a couple of lines of dialogue.
The task should demonstrate knowledge and understanding of match on action, shot/reverse shot and the 180-degree rule."
From this we decided on the idea of a teacher warning a student about her exclusion if she continued to behave badly. This was inspired from a current TV show at the time we were filming this, which was Educating the East End.
The first strength would be that we stuck to the brief we were given and showcased the necessary skills.
The first strength would be that we stuck to the brief we were given and showcased the necessary skills.
(long shot)
(over the shoulder shot)
Another example would be over the shoulder and shot reverse shots. We used these shots so you are able to see who the conversation is going on between and the reaction of the other character to what has been said. Shot reverse shots which can be seen from (0:29-0:35) challenged us by having to make sure we stuck to the 180-degree rule to ensure continuity. We also used close ups to express anger, this allowed the shots to correlate with the emotions felt by our characters.
Also, we experimented with the concept of a flashback by using cross-cutting adding something extra to our final draft. This was also my first time trying to use match on action which I think was edited quite precisely even though at this time I had never edited before.
What was less successful?
(first draft allowing you to see broken 180-degree rule)
(first draft allowing you to see broken 180-degree rule)
Unfortunately, when filming we did not follow our storyboard correctly resulting in a broken 180-degree rule which you can see at (0:53) where the school girl is on the left instead of the right in our first draft. This could have been avoided with better planning but meant we had to film again to correct it. This created problems as the conditions we filmed most of our work in were not the exact same as our final footage. During filming we should have referred more to our storyboard to avoid this, and our planning could have been better.
Another weakness was one of our actors was being used by another group. This meant finding days for everyone to be available was extremely hard, which meant we couldn't always film when we wanted to. If we carried this task out again I would consider the actors I chose more carefully, making sure they could commit to the project.
Another weakness would be the rule of thirds. The rule of thirds means that the audience's main focus would lie on the top imaginary line of the screen. I think on some of our close-ups the rule of thirds could be much clearer, as the top of the shot is quite empty.
(rule of thirds)
(rule of thirds)
How did you improve upon each of these areas when making your BSR?
I think the final BSR opening is a much higher standard than the continuity exercise in terms of filming, editing, planning and creativity.
We planned much more for the BSR and had more time to carry it out. We did not feel stressed at all towards our deadline, as we finished everything fairly early. We had a shooting script which we followed and stuck to and also made a treatment and narrative structure to have our story all planned out. This helped us create the opening we wanted. Our actors were also very committed and stuck to the days we wanted to film, which we were extremely thankful for. This allowed us to finish filming relatively early, and we also decided we did not wish to re-film.
At first, the editing took a while, as our idea of parallel editing just didn't seem like it was working, we considered our ordering, and finally started to see it coming together. Although I said editing was a strength, I have practiced editing much more now and feel like the final opening is much smoother. Initially we edited in iMovie than imported the opening sequence into Final Cut Pro, we felt this was the best option for us as we were both quite confident with iMovie. We also had to learn how to use new software such as LiveType and Final Cut Pro. The transition from iMovie, which I have become very familiar with now, to Final Cut was difficult and time consuming due to the amount of rendering we had to do. Importing our graphics caused some technical problems which took a while to be resolved.
When filming, we found it difficult in some locations due to size of rooms and the angle required. We still used lots of different shots like in the continuity exercise, but found a better balance in the opening so it flowed. We used a tripod in most of our shots, but also experimented with hand held, which came out very still which was very pleasing. We used hand held on shots of Becca getting ready and used it for some tilts.
(hand held shot)
I feel that we were much more creative with the non linear opening, as we enjoyed creating it much more and were more inspired by BSR as a genre. The parallel editing was something we had never done before, yet found it really worked in how we wanted the audience to feel.
I feel that we were much more creative with the non linear opening, as we enjoyed creating it much more and were more inspired by BSR as a genre. The parallel editing was something we had never done before, yet found it really worked in how we wanted the audience to feel.